Undo and redo

⌘Z takes back anything you did in the editor, even deleting a level. ⇧⌘Z puts it back again.

Coin Quest — NutHouse
The toolbar with the Undo button’s tooltip showing “Undo Move object (⌘Z)”
Hover over Undo to see what it will take back.

How to

  1. Press ⌘Z, or ↶ Undo in the toolbar, or Edit → Undo.
  2. Press it again to go back one more step. Keep going as far as you need.
  3. Went too far? Press ⇧⌘Z, or ↷ Redo, to put a step back.

What it can undo

In the Level tabMoving, adding, deleting and duplicating objects. Make a grid. Changing any setting on the right. Renaming.
In the Game tabAdding, moving, duplicating and deleting levels. After a delete NutHouse says “Level deleted” and reminds you that ⌘Z brings it back.
In the Events tabAdding and deleting rules, conditions and actions. Changing their settings. Moving rows into groups.
In the Sprite editorEvery pencil stroke, fill, flip and paste.
In the tutorialDo it for me does a step while you watch. Then ⌘Z puts the step back for you to try yourself.

What it cannot undo

Saving a file, sharing a web page, and anything that happened while the game was playing. Playing runs on a copy, so there is nothing to undo there anyway: press Esc and the level is exactly as you left it.

Changing the mode is not a change to your game either, so Undo does not go back through Simple, Advanced and Expert. Click the mode you want.

Undo is per game

The undo list belongs to the game you have open. When you press New, Open or pick a sample, the list starts again from empty. That is one more reason to save before you open something else.

Still stuck?

Try the Chocobreak tutorial, open a sample game and read its rules, or look at the questions people ask.