The sprite editor

Pixel art, animations, directions, the makers, importing pictures.

  1. A tour of the sprite editorPencil, eraser, shapes, fill, colour picker, flip and turn.
  2. Colours and the paletteThirty-two colours, see-through, and a colour for each mouse button.
  3. Drawing tipsBrush sizes, straight lines, filling, right-click colour, and a see-through background.
  4. AnimationsStopped, walking, jumping and more. Pictures, speed and repeat.
  5. Facing directionsThe compass, mirroring, and which pictures get used when a direction is empty.
  6. The makers8 directions, 32 directions, Flip all, Spin, Shrink and Morph to next.
  7. Select, copy and paste pixelsMove part of a picture, or paste it into another sprite.
  8. Import a pictureBring in a PNG or JPEG and make its background see-through.
  9. Import a sprite sheetA grid of pictures becomes an animation in one go.
  10. Change the sizeAdd or trim space around the edges. Nothing gets stretched.
  11. Hot spot and action pointWhere a sprite is held, and where its bullets come from. Expert mode.
  12. Onion skin and speedSee the picture before, and set pictures a second.
  13. Editing a background tileBackgrounds open in the same editor, without animations.

Still stuck?

Try the Chocobreak tutorial, open a sample game and read its rules, or look at the questions people ask.