Onion skin and speed

See a ghost of the picture before while you draw the next one, and choose how many pictures a second to show.

Sprite editor: Hero โ€” NutHouse
The preview area of the sprite editor with the Speed slider, Repeat forever and the onion skin tick box
The preview plays the animation at the speed you set.

Onion skin

Tick Show the picture before (onion skin) under the preview. The picture before the one you are drawing shows through faintly, like tracing paper. Draw the new pose on top of the ghost and the legs land in the right place.

It only shows while you edit. It never appears in the game. It also does nothing on the first picture, because there is nothing before it.

How to draw the next walking pose

  1. Pick walking in the Animation list and click the last picture.
  2. Click + New for an empty picture.
  3. Tick Show the picture before (onion skin). The last pose shows faintly.
  4. Draw the body on top of the ghost, then move the legs and arms.
  5. Untick it to check the picture on its own.

Speed

Speed: N pictures a second is how fast the animation plays, from 1 to 30. The preview on the right plays at that speed so you can judge it.

1 to 4Slow. A blinking light, a bobbing fish, an idle sway.
6 to 10Walking and running. The library Hero walks at 8.
12 to 30Fast. Explosions, sparkles, a spinning coin.

The other two ticks

Repeat foreverTicked, the animation loops. Unticked, it plays once and stops on the last picture. Unticked is what you want for Animation has finished.
Faster when moving fasterWalking legs move faster when the sprite goes faster. Hidden in Simple mode.

Changing speed from a rule

  • Set the animation speed makes it faster or slower while the game plays. A tired hero walks at 3.
  • Stop the animation freezes it on the picture showing. Start the animation again sets it going again.
WhenHero collides with Potion
DoDestroy PotionSet the animation speed of Hero to 16

Still stuck?

Try the Chocobreak tutorial, open a sample game and read its rules, or look at the questions people ask.