3D levels

Paint a maze on a grid and walk through it in first person.

  1. What a 3D level isA map seen from above, played from inside. Every rule you know still works.
  2. The map editorPaint, rub out, box, fill, and place objects.
  3. Blocks, doors and locked doorsNine wall styles, your own blocks, doors that slide and doors that need a key.
  4. The player and first-person movementWhose eyes you see through, and the keys.
  5. Sprites in a 3D levelThey always face you, like cardboard cut-outs. Coins, ghosts and keys all work.
  6. 3D rulesCan see, is facing a door, a door opened, open the door in front, the camera.
  7. Ceiling, floor and screenThe two colours and the size of the view.
  8. Make a 3D maze, start to finishA walkthrough: map, player, crystals, a locked door and an exit.
  9. Tips and limitsWhat 3D levels can and cannot do.

Still stuck?

Try the Chocobreak tutorial, open a sample game and read its rules, or look at the questions people ask.