3D levels
Paint a maze on a grid and walk through it in first person.
- What a 3D level isA map seen from above, played from inside. Every rule you know still works.
- The map editorPaint, rub out, box, fill, and place objects.
- Blocks, doors and locked doorsNine wall styles, your own blocks, doors that slide and doors that need a key.
- The player and first-person movementWhose eyes you see through, and the keys.
- Sprites in a 3D levelThey always face you, like cardboard cut-outs. Coins, ghosts and keys all work.
- 3D rulesCan see, is facing a door, a door opened, open the door in front, the camera.
- Ceiling, floor and screenThe two colours and the size of the view.
- Make a 3D maze, start to finishA walkthrough: map, player, crystals, a locked door and an exit.
- Tips and limitsWhat 3D levels can and cannot do.
Still stuck?
Try the Chocobreak tutorial, open a sample game and read its rules, or look at the questions people ask.