Keyboard and mouse
The โจ Keyboard & mouse column.
Simple Advanced Expert show the mode each one first appears in. once marks a red condition: it happens once, at a moment. See how to read these pages.
Conditions ยท 8
The When half of a rule.
| Name | What it does | Reads as |
|---|---|---|
| Upon pressing a key once simple | True once, the moment a key goes down. Holding it doesn't repeat it. Asks for: Key | Upon pressing Space bar |
| Repeat while a key is pressed simple | True all the time a key is held down. Asks for: Key | While Space bar is pressed |
| User clicks once advanced | True once whenever the player clicks anywhere. | User clicks the mouse |
| Mouse button is held down advanced | True all the time the mouse button is held down. | Mouse button is held down |
| User clicks on an object once simple | True when the player clicks on that object. Only the clicked copy is picked. Asks for: Object | User clicks on ? |
| Upon pressing any key once simple | True once whenever any key goes down. Perfect for "Press any key to start". | Upon pressing any key |
| The mouse is over an object simple | True while the mouse pointer is over the object. Only the ones under the pointer are picked. Asks for: Object | The mouse is over (choose an object) |
| User clicks with a button once advanced | True once when the player clicks with the button you choose: left, right, or a double-click. Asks for: Button (Left click / Right click / Double-click) | User clicks |
Actions ยท 2
The Do half of a rule.
| Name | What it does | Reads as |
|---|---|---|
| Hide the mouse pointer advanced | Hides the mouse pointer over the game, so you can use a sprite as your own pointer or crosshair. | Hide the mouse pointer |
| Show the mouse pointer advanced | Shows the mouse pointer again. | Show the mouse pointer |