Backing up games

Copy the .nuthouse file somewhere safe. That is the whole job.

Why it is easy

A game is one file. Everything is inside it: levels, sprites, sounds you imported, rules and settings. There is no folder of extra bits to remember. Copy the file and you have copied the game.

How to back up

  1. Press โŒ˜S so the file is up to date.
  2. In the Finder, find the .nuthouse file. The window title in NutHouse shows its name.
  3. Copy it to a safe place: another folder, a memory stick, iCloud Drive, or email it to yourself.

Keeping versions

Before a big change, use Save Asโ€ฆ (โ‡งโŒ˜S) and add a number: My Maze 2.nuthouse. If the change goes wrong, open the old one. Old versions are small, so keep them all.

What is not in the file

My librarySprites you saved with โญ Save to My library live in NutHouse's storage on this Mac, not in any game. Games that use them keep their own copy. To move My library to another Mac, open each sprite in a game and save it again there.
High scores and in-game savesKept on this computer under the game's name. See Where high scores are kept.
The autosaveA single spare copy on this Mac. Not a backup. See Autosave and getting work back.
The shared web pageA snapshot to play, not to edit. Keep the .nuthouse file too.

Moving to a new Mac

Install NutHouse, copy the .nuthouse files across, double-click one. Nothing else to do.

Still stuck?

Try the Chocobreak tutorial, open a sample game and read its rules, or look at the questions people ask.