Road levels (racing)

A road level is a race seen from behind your car, like an arcade racer. The road bends and goes up and down hills, and joins up into a loop.

Make one

  1. In the sidebar, under Levels, click Road level. (It is shown in Advanced and Expert mode.)
  2. You get a road and a Race Car with Road racer movement. Press Play level and drive it.
  3. In the Level tab, change the road’s stretches on the left.

The road’s stretches

LongHow long the stretch is, in road pieces.
BendStraight, or a gentle, normal or sharp bend left or right.
HillMore than 0 climbs, less than 0 drops. The road always comes back down to where it started.

The arrows move a stretch earlier or later, + adds one after it and the bin removes it.

Where things are

A sprite’s X is how far across the road it is. 0 is the middle, and the edges are at minus and plus the road width (2000 at first). Its Y is how far along the road it is. So a rock at X 1500 sits near the right edge.

The bottom half of the Level tab shows the road from above, straightened out. Pick an object on the left and click to put it there. Scroll it, or use Drive along, to move along the road. Line the road puts trees or signs all the way round.

The rules for roads

Is off the roadTrue while a sprite is on the grass.
Finishes a lapTrue once, when a Road racer goes past the start line.
Compare the laps doneHow many laps a Road racer has finished.
Speed boostA Road racer goes faster than its top speed for a while.

Everything else works as usual: collisions, create, destroy, timers and scores.

See it all in Sunset Rally.

Still stuck?

Try the Chocobreak tutorial, open a sample game and read its rules, or look at the questions people ask.