Searching the library

Type what you want, like “enemy”, “flying” or “door”, and the library shows only the things that match.

Library
The Library window with “enemy” typed in the search box, showing slimes, bats, ghosts and other enemies
One word is usually enough.

What the library is

The library is one window with everything ready-made in it: 71 sprites and tiles, 10 backgrounds, 17 sounds and 9 3D walls. Your own saved sprites live there too, under ⭐ My library.

Open it with 📚 Library in the toolbar. It also opens from + Add object → Library in the Level tab, from + Built-in sound in the sidebar, from More… under Background picture, and from + Add a block… in a 3D level.

How to

  1. Click 📚 Library.
  2. Click in the search box at the top. It says Search the library: “enemy”, “space”, “jump”…
  3. Type a word. The cards change as you type.
  4. Click a card to add it. A toast tells you what happened, like Added Slime.

What the tabs and chips mean

AllEverything at once.
SpritesCharacters, enemies, items: things that can move.
TilesGround, walls, ladders and water. Things that stay still.
BackgroundsTen big scenes to go behind a level.
SoundsFifteen effects and two tunes, each with a ▶ to listen.
3D wallsWalls and doors for 3D levels. Advanced and Expert only.
⭐ My librarySprites you saved from your own games.
ChipsUnder the tabs: Everything, then a chip for each category like Enemies or Tiles. Click one to see only that category.

How searching works

Every word you type must match something: the name, the category, the description, or a hidden tag. “space” finds the Spaceship, the aliens and the Starry space background. “jump” finds things that walk and jump. Names that match come first.

If you type two words, both must match. “flying enemy” finds the Bat and the Drone but not the Bird.

For the full list with pictures, see Every sprite and tile.

Still stuck?

Try the Chocobreak tutorial, open a sample game and read its rules, or look at the questions people ask.