Block

A coloured block for walls, floors and sky. Make it solid, a platform or a ladder in one menu.

Coin Quest โ€” NutHouse
A solid tile selected, showing Width, Height, Colour and the Is it solid? menu
Blocks and Library tiles share the same settings.

What a block is

A Block is the quickest way to build a level. It is one rectangle of colour. Stretch it into a floor, stack it into walls, or spread it across the top as sky. It never moves and it never animates.

Tiles from the Library, like Grass, Crate and Stone Wall, are blocks with a picture. They have the same settings. Blocks appear in every mode.

How to add one

  1. Click + Add object, then New, then Block.
  2. Type a Width and Height, or drag it to size.
  3. Click Colour and pick one.
  4. Set Is it solid? to Solid (blocks everything) for a floor.

To give it a picture instead of a flat colour, click โœŽ Open sprite editor and draw on it.

What the settings mean

Width and HeightIts size in pixels.
ColourThe fill colour.
Is it solid?Just decoration, Solid (blocks everything), Platform (jump up through it) or Ladder. Read Blocks: decoration, solid, platform, ladder for what each one does.

Rules and blocks

Blocks do not get many rules of their own. Sprites notice them instead:

Collides with a background Lands on the ground Is standing on the ground

A sprite can also test Collides with another object and pick a Block by name. That is how Chocobreak knows the ball hit a brick, and which one.

WhenBall collides with Brick
DoDestroy BrickBounce BallAdd 10 to score

Still stuck?

Try the Chocobreak tutorial, open a sample game and read its rules, or look at the questions people ask.