Play level or Play game

Try one level on its own, or play the whole game from level 1, straight from the toolbar.

Chocobreak โ€” NutHouse
Chocobreak being played in the Play panel, with the play bar along the top
The Play panel. The bar says which level is playing.

Two play buttons

โ–ถ Play level (โŒ˜R)Plays the level you are editing, from its start. Great for testing one thing quickly.
โ–ถโ–ถ Play game (โ‡งโŒ˜R)Plays the whole game from level 1, in order, the way a player will see it.

Both are on the toolbar and in the Play menu. The play bar at the top says โ€œPlaying: {level}โ€ so you always know where you are.

When to use which

Use Play level most of the time. Change a rule, press โŒ˜R, see what happens, press Esc, change it again. That loop is how games get made.

Use Play game when you want to check the bits between levels: does Next level go to the right place, does the score carry over, does the game end where you want? See Going to the next level.

How to test a rule

  1. Open the Events tab and change the rule.
  2. Press โŒ˜R. The Play panel opens on the level you are editing.
  3. Play until you reach the moment the rule should fire.
  4. Press Esc to stop. NutHouse takes you back to where you were.

Playing never changes your game

NutHouse plays a copy of your game. Coins you collected are back when you stop. Sprites you destroyed are back. The score is reset. You cannot break a game by playing it.

Still stuck?

Try the Chocobreak tutorial, open a sample game and read its rules, or look at the questions people ask.