The play bar

The strip above a playing game: sound, Teach me, Pause, Restart and Stop.

Chocobreak — NutHouse
The play bar above Chocobreak: Playing: Chocobreak, Press Esc to stop, sound, Teach me, Pause, Restart, Stop
Everything on the play bar, left to right.

What is on it

Playing: {level}The name of the level that is running now. It changes when the game moves to the next level.
Press Esc to stopA reminder. On an iPad it says “Tap Stop when you are done” instead.
🔊 / 🔇Mutes and unmutes all sound. Handy in a classroom.
🎓 Teach me“When two things touch and no event says what happens, the game stops and asks you.” See Teach me.
❚❚ Pause / ▶ Carry onFreezes the game and shows “Paused”. Click again to carry on. See Pause and carry on.
RestartStarts the level again from the beginning.
■ StopStops playing and goes back to the editor. The same as Esc.

Under the game

If a rule cannot run, red text appears under the game saying which event had the problem. See Errors while playing.

How to use Teach me

  1. Click 🎓 Teach me so it lights up.
  2. Play until two sprites touch that have no rule yet. The game pauses and asks “What should happen?”
  3. Tick what you want, like “Add 10 to the score” and “Coin disappears”, then click Make it happen.
  4. NutHouse adds the rule to your Events tab and the game carries on.

Overlays

Three things can appear on top of the game: “Paused” while paused, “The End” with a Play again button when the game finishes, and the Teach me panel. See What “The End” means.

Still stuck?

Try the Chocobreak tutorial, open a sample game and read its rules, or look at the questions people ask.