Game (levels)
The ๐ฌ Game column: moving between levels, ending the game, scrolling and fading.
Simple Advanced Expert show the mode each one first appears in. once marks a red condition: it happens once, at a moment. See how to read these pages.
Conditions ยท 1
The When half of a rule.
| Name | What it does | Reads as |
|---|---|---|
| Start of level once simple | True once, the moment the level begins. Good for setting things up. | Start of level |
Actions ยท 9
The Do half of a rule.
| Name | What it does | Reads as |
|---|---|---|
| Next level simple | Goes to the next level. After the last level, the game ends. | Go to the next level |
| Previous level advanced | Goes back to the level before. | Go to the previous level |
| Restart this level simple | Starts this level again from the beginning. Score and lives stay the same. | Restart this level |
| Jump to a level simple | Goes straight to any level you choose. Asks for: Level | Jump to the next level |
| Restart the game simple | Starts the whole game again from level 1, with the score and lives reset. | Restart the whole game |
| End the game advanced | Ends the game. | End the game |
| Make the screen follow an object simple | In a level bigger than the screen, the screen slides along to keep this object in the middle. Asks for: Follow ยท Scroll (Across and up/down / Only across / Only up and down) | Make the screen follow (choose an object) |
| Stop the screen following advanced | The screen stays where it is and stops following. | Stop the screen following anything |
| Move the screen to a spot advanced | Moves the screen straight to a spot in the level. It stops following anything. Asks for: Across (middle of the screen) ยท Down (middle of the screen) | Move the screen so 320, 240 is in the middle |