Special
The ⚙ Special column. These rules are about the whole game, not one thing: always, at the start, chance, groups, pausing, shaking, and the gates that limit a rule.
Simple Advanced Expert show the mode each one first appears in. once marks a red condition: it happens once, at a moment. See how to read these pages.
Conditions · 9
The When half of a rule.
| Name | What it does | Reads as |
|---|---|---|
| Always simple | True every moment of the game (60 times a second). Use it for things that should keep happening. | Always |
| Random chance advanced | True only sometimes, at random. "1 in 10" means about one try in every ten. Asks for: 1 chance in | 1 chance in 10 |
| Group is active expert | True while a group of events is switched on. Asks for: Group | Group ? is active |
| The game is paused advanced | True while the game is paused. Pair it with a key, like "P pressed + paused → carry on". | The game is paused |
| Only the first time simple | The event works the first time its other conditions are true, and never again in this level. | Only the first time |
| Only once while this keeps happening simple | Stops an event repeating 60 times a second: it works once when the other conditions become true, then waits until they stop being true. | Only once while this keeps happening |
| Not more than once every… advanced | A cool-down: the event can't work again until this many seconds have passed. Great for shooting. Asks for: Seconds | Not more than once every 0.5 seconds |
| Repeat the actions… advanced | Runs the event's actions several times in a row, like making 5 coins at once. Asks for: Times | Repeat 5 times |
| Compare two values advanced | Compares any two numbers or sums, like Random(10) = 3 or X("Hero") > X("Ghost"). Asks for: First value · Comparison · Second value | 0 is 0 |
Actions · 6
The Do half of a rule.
| Name | What it does | Reads as |
|---|---|---|
| Turn on a group of events expert | Switches a group of events on, so they start working. Asks for: Group | Turn on group ? |
| Turn off a group of events expert | Switches a group of events off, so they stop working until switched on again. Asks for: Group | Turn off group ? |
| Shake the screen simple | Shakes the whole screen for a moment. Great for explosions! Asks for: Strength (pixels) · For (seconds) | Shake the screen (6 pixels for 0.5 seconds) |
| Pause the game simple | Freezes everything: nothing moves and the clock stops. Events still run, so a key or button can un-pause. | Pause the game |
| Carry on (un-pause) simple | Un-freezes a paused game so everything moves again. | Carry on playing |
| Pause, or carry on if paused simple | One key for both: pauses the game, or carries on if it is already paused. Try it with "Upon pressing P". | Pause the game, or carry on if it is paused |