Privacy and safety

The Mac and iPad apps keep everything on the device. The browser version works the same way until a grown-up chooses to make an account. No analytics, no adverts, no chat. Here is exactly what is stored and where.

What the apps do not do

AccountsThe apps have none. Nothing to sign up for, no email address, no password.
InternetThe apps do not connect to anything. They work the same with Wi-Fi off.
UploadsNothing a child makes leaves the Mac unless they choose to share a file themselves.
Analytics and adsNone. NutHouse does not count launches, crashes or clicks, and shows no advertising.
Chat and communityThere is no in-app messaging, gallery or comments. Nobody can contact a child through NutHouse.
Personal dataNutHouse asks for nothing. The optional Made by field in About the game is free text the child types, and it only appears in games they share.

What is stored, and where

Games.nuthouse files, wherever the child saves them. Plain JSON text you can open in any editor.
AutosaveA copy of the open game every 30 seconds, in NutHouse’s data folder on the Mac. Offered back as Get back unsaved work on the Welcome screen.
My librarySaved sprites, in the same data folder.
In-game saves and high scoresStored on that computer under the game’s name, when a game uses those rules. Shared web-page games keep them in the browser that played them.
Browser version, signed outThe same things in the browser’s own storage (localStorage and IndexedDB), on that device only. Nothing is sent to us.

The browser version with an account

A grown-up can make a free account at app.playnuthouse.com so games are saved online and can be shared. Then we keep: the grown-up’s email, a scrambled password, the child’s nickname, the games saved online, their pictures, and the high scores players post (a nickname and a number). A game is private until someone chooses to share it; sharing with everyone goes through a check by a person. There are no profiles, comments or messages. The account page deletes everything at once. The plain-words version is at app.playnuthouse.com/privacy, and the details are in Accounts: made by a grown-up.

Sharing

In the apps, the only way anything leaves the Mac is Share…, which writes one HTML file. The child then decides what to do with it: AirDrop, email, a USB stick. That file contains the game and nothing else. See Sharing games safely.

Imported pictures and sounds

A child can import a photo or a sound file into a game. It is copied into the .nuthouse file and into any shared page made from it. If a photo of a person goes in, it travels with the game. Worth a conversation before the first share.

Still stuck?

Try the Chocobreak tutorial, open a sample game and read its rules, or look at the questions people ask.