From another game

Open any .nuthouse file inside the Library and borrow its objects, without leaving the game you are working on.

Library
The Library window with its tabs along the top, ending in the From another game link
The 📂 From another game… link is at the end of the tabs.

What it does

Every object you add from another game comes with its pictures, animations, movement and settings. It is a copy, so changing it here never changes the other game.

This is different from My library. My library is for the pieces you want everywhere. From another game is for one-off borrowing: the wizard from last week’s game, or the whole set of tiles from a friend’s .nuthouse file.

How to

  1. Click 📚 Library in the toolbar.
  2. Click 📂 From another game… at the end of the tabs.
  3. Choose a .nuthouse file.
  4. A new tab appears with a 📂 and the game’s name. Its sprites and tiles show as cards.
  5. Click a card to add it to the level you are editing.
  6. Add as many as you like, one click each. Close the Library when you are done, and the new objects are in the sidebar.

What to expect

Sprites and tilesCome across whole, with every animation.
RulesDo not come across. Rules belong to a level, not to an object. Copy them with ⌘C and ⌘V in the Events tab instead.
Sounds and backgroundsAdd them from the built-in tabs, or import them again.
PicturesA sprite’s pictures come with it, so the borrowed object looks the same in both games.
NamesIf you already have an object with that name, you get two with the same name. Rename one on the right.

Still stuck?

Try the Chocobreak tutorial, open a sample game and read its rules, or look at the questions people ask.