Question

A quiz question with answers to click. One is right. You decide what happens for right, wrong and try again.

Chocobreak โ€” NutHouse
A Question object in the level, showing the question and its answer buttons
A Question draws itself as the question and a stack of answers.

What a question is

A quiz question with answers to click. One is right! You type the question, up to eight answers, and say which one is correct. NutHouse draws the buttons. You write what happens next.

Question appears in every mode.

How to add one

  1. Click + Add object, then New, then Question.
  2. Type the Question, like What is 7 ร— 8?
  3. Type the Answers, one per line: 54, 56, 63.
  4. Set The right answer to B.
  5. In the Events tab add rules for right and wrong.

What the settings mean

QuestionThe words at the top.
Answers (one per line, up to 8)Each line becomes a button. They are lettered A., B., C.โ€ฆ
The right answerWhich letter is correct.
WidthHow wide the question and answers are.
Answer colourThe colour of the answer buttons.
StyleSize and colour of the writing.

Rules for questions

The player picks the right answer The player picks a wrong answer Ask it again

WhenThe player gets Sums right
DoAdd 10 to scorePlay sound WinGo to the next level
WhenThe player gets Sums wrong
DoSubtract 1 from livesPlay sound LoseAsk Sums again

Once an answer is clicked the question is finished. Ask it again clears it so the player can have another go. Both tests are red, so they happen once per click.

A whole quiz

The easy way is one question per level. Put a Question in each level, and the right-answer rule does Next level. Five levels is a five-question quiz. See A quiz.

Still stuck?

Try the Chocobreak tutorial, open a sample game and read its rules, or look at the questions people ask.