Spawner
Invisible. Makes a new copy of a sprite every few seconds, right where it is.

What a spawner is
A spawner is a factory. You point it at a sprite, say how often, and it makes new copies while the game plays. You see the spawner in the editor. The player never does.
Spawner appears in every mode. Wing It uses one for the pipes. Star Defender uses two for the aliens.
How to add one
- Add the sprite you want copies of, like Bat. Drag it off the edge into the grey area, or leave one as the first baddie.
- Click + Add object, then New, then Spawner.
- Set Makes to Bat and Every (seconds) to 3.
- Drag the spawner to where bats should appear, often off one side of the screen.
What the settings mean
| Makes | Which sprite to copy. It must already be in the level. |
|---|---|
| Every (seconds) | How long between copies. |
| Wander across / Wander down | Picks a random spot up to that far from the spawner. 0 means always exactly here. |
| Starts making things straight away | Tick it to begin as the level starts. Untick it and wait for a Start spawning rule. |
Rules for spawners
Start spawning Stop spawning Make one now Change how often
WhenNumber of lives is = 0
DoPipe Maker stops making things
WhenScore is โฅ 100
DoPipe Maker makes one every 1 seconds
The copies are ordinary sprites. They keep the sprite's movement, so a chasing bat chases from the moment it appears. Clean them up with Leaves play area โ Destroy.