Groups and comments

Fold rules into folders, switch a whole group on or off, and leave notes for later.

Treetop Trek โ€” NutHouse
The Events tab with a group folded open, its name, tick boxes and an + Event in group button
A group is a folder of rules with a name and a few settings.

Groups

A big game can have fifty rules. A group is a folder for some of them. Fold it shut when you are working on something else. Groups are in every mode.

โ‰กThe handle. Drag the group to move it.
โ–ธ / โ–พFold the group shut or open.
NameClick it and type. Call it what it does: Baddies, Shop, Pause screen.
โ˜ On when the level startsExpert only. Untick it and the rules inside do nothing until an action turns the group on.
โ˜ Works in every levelNot in Simple. The rules inside run in every level of the game. See Works in every level.
+ Event in groupMakes a new rule inside this group.

How to make a group

  1. Click + Group in the Events toolbar (โ€œA folder for events. Drag events into it to keep things tidy.โ€).
  2. Click its name and type a new one.
  3. Drag rules in by their numbers. Drop into the groupโ€™s middle to put a rule inside.
  4. Or click + Event in group to make a new rule straight in there.

Switching a group on and off

In Expert mode a group becomes a switch. Untick On when the level starts. Then use Turn on a group of events and Turn off a group of events from the โš™ Special column. Test it with Group is active.

WhenHero collides with Flag
DoTurn off group BaddiesSwitch off the playerโ€™s controlsSet text of Message to โ€œYou Win!โ€

In List view a group that starts off reads โ€œGroup: Baddies (off at start)โ€.

Comments

A comment is a note. It does nothing in the game. Click + Comment (โ€œA note to explain your eventsโ€), then type in the box. It has a โœŽ handle so you can drag it next to the rules it explains. Future you will say thank you.

Still stuck?

Try the Chocobreak tutorial, open a sample game and read its rules, or look at the questions people ask.