Layers

Layers are sheets of see-through paper. Lock the ground so you never nudge it, or hide a layer to leave it out.

Crystal Maze 3D โ€” NutHouse
The Layers panel in the sidebar with three layers: Score & text, Things and Background
The top layer is in front. New objects go on the highlighted one.

What layers are

Imagine three sheets of clear plastic, one on top of the other. Draw the sky on the bottom sheet, the ground on the middle one and the score on the top one. That is layers.

The LAYERS panel is in the sidebar on the left. The top row is the front layer. Everything on it is drawn in front of the layers below.

How to make a layer

  1. Click + Layer. The new layer goes in front.
  2. Double-click its name and type a new one, like Baddies.
  3. Click the layer to highlight it. New objects now go on it.
  4. To move things you already placed, select them, then click โคต on the layer you want.

What the buttons mean

โ–ธ / โ–พOpens the layer to show the objects on it. An empty one says Empty. Drag objects here.
๐Ÿ‘ / โ—ŒHides the layer while you edit. Hidden layers are left out of the game too.
๐Ÿ”’ / ๐Ÿ”“Locks the layer. You cannot select or drag anything on a locked layer.
โคตMoves the selected objects onto this layer. It only appears while something is selected.
โœ•Deletes the layer. NutHouse asks first, and moves its objects to the layer behind.

Layers and To front

To front and To back in an object's settings only move it within its own layer. To put a thing in front of everything, move it to the top layer instead.

Still stuck?

Try the Chocobreak tutorial, open a sample game and read its rules, or look at the questions people ask.