Your first five minutes

Open Chocobreak, press Play, change one rule, and play again. By the end you will have seen how a NutHouse game is put together.

Chocobreak โ€” NutHouse
Chocobreak being played: a paddle at the bottom, a ball and a wall of bricks at the top
Chocobreak, the sample you will change.

Minute one: open it

  1. On the Welcome screen, click the Chocobreak card. (Or press ๐ŸŽฎ Samples in the toolbar and click it there.)
  2. The game opens in the Level tab. The dark box is the level. The paddle, the ball and the bricks are all objects in it.

Minute two: play it

  1. Press โ–ถ Play level in the toolbar, or โŒ˜R.
  2. Use the โ† and โ†’ keys to move the paddle. Smash some bricks.
  3. Press Esc to stop. Playing never changes your game, so try anything.

Minute three: read a rule

  1. Click the Events tab. Each row is a rule. The chips on the left say when. The ticks across the row say what to do.
  2. Find the row where the Ball collides with the Brick. Read along it: the Brick is destroyed, the Ball bounces, Player 1 gets points.
WhenBall collides with Brick
DoDestroy BrickBounce BallAdd to score

Minute four: change it

  1. In that row, click the cell under โ˜บ Player 1. A little menu shows what Player 1 does.
  2. Press โœŽ next to Add to score. The settings dialog opens, with the number of points.
  3. Change the number to 50 and press OK.

Minute five: play again

Press โŒ˜R. Every brick is now worth 50. You changed a game. Press Esc when you are done.

Ready for the full thing? The tutorial builds Chocobreak from an empty level in about 20 minutes: About the tutorial.

Still stuck?

Try the Chocobreak tutorial, open a sample game and read its rules, or look at the questions people ask.